League of legends worlds3/27/2023 ![]() ![]() Finding the perfect meta team in DAMWON GamingĪcross the past two years of worlds the question of which team suits the current meta versus the worlds meta has been at the forefront of worlds analysis. Regional strength still matters somewhat, but metagame has been of the utmost importance to our most recent worlds winners. With DAMWON Gaming winning the 2020 League of Legends World Championship, hopefully this fosters conversations about teams' specific playstyles and how they match up against one another rather than the assumption that region automatically matters more than anything else. More: Way-too-early 2021 power rankings | How DAMWON dismantled Suning | DAMWON usher in the next generation It was more a question of meta than regional strength. When FPX failed to qualify for worlds, it was seen as a testament to how strong the LPL was from top to bottom and how the meta had already shifted away from them, and more towards teams like LGD Gaming and Suning. For the first two-thirds of the year, teams and mid laners all around the world talked about how they wanted to play in the style of Kim "Doinb" Tae-sang and FPX. In previous years, G2 Esports and Invictus Gaming (whose playstyle was somewhat characterized as the overall "aggressive LPL style") dictated the global metagame after their worlds victories and 2019's FunPlus Phoenix was no exception. ![]() This led to a few pocket metas from region to region that then made their appearance at worlds, as well as a more rushed worlds "bootcamp" as teams passed their 14-day initial quarantine before moving to the event hotel prior to the worlds play-in stage.ĭespite it all, this was one of the more balanced and stable worlds metas. Teams from Europe and North America typically would have made their way to either China or South Korea to bootcamp before the world championship began, but no international bootcamping was possible for the entirety of the year. With the Mid-Season Invitational cancelled completely, the only international tournament this year was an online Mid-Season Cup between the top LPL and LCK teams won by Top Esports on a standardized ping of approximately 30ms. Never before had regions been so separated from each other. China's LoL Pro League and South Korea's LoL Champions Korea were both able to come back as fully offline tournaments at points, although the LCK went back online during playoffs due to a rise in COVID-19 cases in the country. Most regions stopped play at some point in the season and came back as online leagues. Competitive League of Legends in 2020 was unlike any other season that came before it due to the global COVID-19 pandemic. ![]()
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